Arch Viz
Unreal Level
Modeled, UVed and textured, with the help of Mega Scan shaders. Unreal, Zbrush, Maya, Blender, and Substance Painter. Original design by Becca Ramos
Designed along with engineer. CAD
Unreal Level
Modeled, UVed and textured, with the help of Mega Scan shaders. Unreal, Zbrush, Maya, Blender, and Substance Painter. Original design by Becca Ramos
Designed along with engineer. CAD